Not to be worn in public
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Welcome to Rubberhat.net. Here you can either play games, watch animations, or just look at the news and do nothing else. This website needs Flash Player 8 and works best with a computer with either Internet Explorer or Firefox. If you are a first time visitor, please sign the guestbook. UpdatesOctober 15, 2007 Sorry that I didn't update last week. Ive been lazy. Fortunately, I have done more work on 3 Legged Horse, and have finished the first 20 seconds of high quality animation. October 1, 2007 I finally figured out how to use the print screen / sysrq button, and thus got a couple of screenshots from 3 legged horse. I have animated about 10 seconds of the movie, but as you can see, (most of) it is pretty high quality. You can see them below:
September 24, 2007 My second monday update is to say that I have started work on a music video for the song "Three Legged Horse", by Logan Whitehurst. I will try to get some screenshots by next week. September 17, 2007 I finally begin my series of monday updates with mouse follower x, an upgrade on the original mouse follower. It is not reccomended that you play it if you are prone to epileptic seizures, as it has bright flashing lights and disco music. You can play it here. August 15, 2007 I am posting two things today. 1. I am going on vacation, and will not be posting until the 9th of september. 2. Beginning on the 9th, I will post only on mondays, and on every monday unless I post that I am not going to update at least a week before I don't. August 14, 2007 Another new short, called Tim spin. It can be viewed here. August 13, 2007 A new short animation. It demonstrates 3D effects that I have learned how to make. You can view it here. August 12, 2007 Sorry that I havn't updated for more than a month. I have been very busy with other things, but now I hape to start updating regularly again. I have a new short called "UNMASKED." Enjoy. July 1, 2007 I have a new layout. I'm still working on it, so you can expect it to get even better. Yay! June 26, 2007 Sorry that I haven't updated in a very long time. I have been busy. However, I am now posting to say that I have found a glitch that is in my mouse follower game, which I have no explanation for. If you play the game over and over, each time the ball moves faster and your time goes up faster, though it still grows at the same rate. I used this to get a score of about 270 seconds, even though I only survived for about 10. June 10, 2007 I released a new game today, my first one that actually has a decent end screen, titled "mouse follower." It is my best one so far. May 28, 2007 I released another short animation, titled "swirly." May 27, 2007 I am finally posting my first real update in a month, and this time it is not dissapointing. I am releasing an animation called "life," and it can be found on the newly introduced "long animations" page. May 6, 2007 Sorry that I haven't updated for a while. I've... well...um... I've been slacking. Sorry. April 26, 2007 After a long break - In my opinion much too long - I have finally released another animation. It is not the best one on the website, but it has an interesting semi-3D effect. You can see it on the shorts page April 10, 2007 Another two animations on the shorts page, which I made yesterday! April 9, 2007 Today I released three more animations on the shorts page! Yay! March 28, 2007 I am going to begin to release all of my old animations that I did a long time ago. They will be in the toons section, on the shorts page. March 27, 2007 I am sorry people! Two Second Stupidity is just too hard. Im afraid to say that I am discontinuing it. It will now be found in the "Discontinued" section of the animations page March 26, 2007 I apolojize severely for the extremely late update. As makeup for my lack of animation production, I am releasing a prototype for a platform game that I am attempting to design. Unfortunately, there are some large glitches, such as the fact that if you go as fast as you can at the side and then at the last moment before impact with the wall you change directions you will be sucked through the wall. Other than that: Enjoy! Play it here. March 20, 2007 As I am falling behind drastically in Two Second Stupidity, I am sorry to say that it will now be released on only mondays, wednesdays, and fridays. In this system, I hope that my releases will be much more regular. March 16, 2007 Today I am releasing my first game! To play it you can either go to the games page or click here. March 15, 2007 Today I am almost entirely releasing the missed Two Second Stupidity episodes. However, Wednesday's episode is still not complete, and will therefore be released tomorrow. In other news, I have been working on my actionscripting and will soon be releasing a game. March 12, 2007 I apologize for the extremely delayed update. My time has been incredibly full and up until very recently I have had no chances to catch up on the missed Two Second Stupidity episodes. However, I have finished and they can all be found on the Two Second Stupidity page. March 6, 2007 I actually managed to update on time today! March 5, 2007 I apologize for the late release of todays Two Second Stupidity. I had no time over the weekend to make it, and had to do it after getting home today. March 1, 2007 Next weeks Two Second Stupidity theme is going to be water. February 28, 2007 I am working on getting a "Today's Two Second Stupidity" button in the NavBar. February 27, 2007 From now on, a Two Second Stupidity animation will be released every day except on the weekends, unless I specifically post a notification that I am unable to release the episodes for a period of time. February 26, 2007 The First Two Second Stupidity has been released. You can see it here. February 25, 2007 The first episode of Two Second Stupidity is due to come out tomorrow. |
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